v1.1

- Moved some on-off blocks in "Carrot Canyon"
- Added a ceiling above the on/off blocks at the end of "Carrot Canyon"
- Removed an off-screen row of munchers at the start of "Roshell, Roshell"
- Adjusted some camera blocks in the first half of "Roshell, Roshell"
- Added some leniency to the setup at the end of the first half of "Roshell, Roshell"
- Fixed an issue in the second half of "The Haus of Bauser" that caused the camera to not scroll
- Added some indication to a kinda blind section of the second half of "The Haus of Bauser"
- Changed the end of "Wild Horses" to have a death block instead of a green muncher for better readability
- Added a star that returns the player to the first world at the end of the game
- Added extra indication at the end of "Stackula's Castle"
- Adjusted some indication in first half of "It's a Shell Level."
- Removed a dash shatter block at the end of "Painbow Dash"
- Fixed an issue that caused the on/off blocks at the end of "Vaportower" to not trigger"
- Adjusted the palette of "Vaportower" slightly
- Fixed a softlock at the end of "Vaportower"
- Fixed an issue that let the player get stuck on the side of the World 2 overworld
- Fixed some names being solid in the credits
- Removed a secret bonus level found by starting a two-player game and playing as Luigi.